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Last 20 Posts
comment by Shinoda on July 03, 2003 08:28 am ET
re: Phantasm Island
Well if you don't lose exp, wouldn't this be kind of a free-ride for everyone? I mean no one would hunt anywhere else... It would be nice for *reduced* exp loss, but no exp loss would honestly unbalance the game, so NC prob won't do that... So don't hold your breath guys :)
Go to discussion

comment by Shinoda on July 03, 2003 08:15 am ET
re: Dark Elf Level 15 Quest
16/14 with TWO HITS? That is killer... It can be enchanted, right?
Go to discussion

comment by Shinoda on July 03, 2003 08:12 am ET
re: Dark Elven Item Creation
#14-

Well BK's aggro to poly is good if you want to get the BKs to come to you remember...

BUT if the dark elves can't handle a pack of bks, then that is another story.

But a group of dark elves could handle BKs I guess and have an "auto-lasoo"

I wonder about auto poly... If a mop isn't passive when you're in poly, will it be passive for Dark elf? If you are polied and hit a ramia, other ramias don't hit you. However, will they be passive for dark elves? That could mess up my Heine hunting strategy and routine ;)
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comment by Shinoda on July 03, 2003 08:09 am ET
re: Dark Elven Item Creation
O_O

rofl #10

Auto poly is so cool.. O_O NC will find a way to wreck it.

And yes, they will be too weak for it to be worthwile =(
Go to discussion

comment by Flagg on July 03, 2003 07:56 am ET
re: Phantasm Island: Dark Side of Unicorn
#27, you have the nerve to say babo to someone else, and then post that drivel?

HP per level up is a range depending on CON and Class, for all YOU know, a DE may get more hp per level than a con elf.

Don't make comments as if you know something more than anyone else, when the stats aren't even SET YET.

We all know things will change a bit before it hits US.

Oh, and a 14 Con knight will get more hp on lvl than a 14 con Elf, where is your misunderstanding?

Babo
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comment by McLeans on July 03, 2003 07:43 am ET
re: Dark Elven Item Creation
#16 You play another char o_o

#18 That's cuz those evil monsters are from the bad god, and so is dark elf... isn't it? O_o

Or maybe Dark Elves go chaotic when they kill things... and when they're max chaotic they won't drop stuff.
When they get Lawful they might lose spells or more then 1 item o_o
Go to discussion

comment by Legolas4 on July 03, 2003 07:36 am ET
re: Dark Elven Magic
My theory is it does the damage of your (hp - 1) + (mp - 1) at the time of casting (or some variation). That is why you are left with 1 hp/mp after casting. So, the more hp/mp you have when you cast it the more damage it will do to the target, thus the critical damage part.

Party a DE with a lvl 50+ water elf or lvl 40+ mage that will heal the DE after casting would be the ultimate PK team. Have the mage/elf hide in COI, have the DE cast final burn and armor break on a DK, the elf/mage casts cancel on the DK, and the DE goes in swinging with his/her stronger weapons and end/venz the knight in minimal time.

I have this funny feeling that people will make 18 dex 16 str DE's and some will make con DE's. It seems that the better stat type will be the 18 dex 16 str DE. Especially with the weapons available to the DE class.
Go to discussion

comment by DarkHand on July 03, 2003 07:27 am ET
re: Dark Elven Item Creation
You know the reason dark-elves may not need polymorph is probably because people who play them will probably be chaotic seeing as how almost all their spells are evil.
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comment by Grihm on July 03, 2003 07:08 am ET
re: Dark Elven Magic
one thing I dun get.. Final burn, costs u all your mana basically.. but how much mana do u need to have to cast it?
say for instance I have 200mp.. I cast finalburn and end up with 1mp.. how much mana do I need to regen before I can cast it again?
would be pretty uber if u can cast it with just 2mp.. then back 1, regen 1 mp cast again.. seems alil to good for imho..
RESEARCH LC!
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comment by Doomscythe on July 03, 2003 06:48 am ET
re: Dark Elven Item Creation
Wow no polymorph needed o.o~~~ Dark Elf is cool!
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