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October 18, 2002 04:00 pm ET - research by Chama
Government Ruling on 'Lineage' Causes Anger
Looks like there is some fallout in Korea on the KMRB decision to make Lineage 18+:

http://english.chosun.com/w21data/html/news/200210/200210180027.html

October 18, 2002 04:03 pm ET (#1)
Carrington
Loyal Fan

133 posts
10-08-01

Betcha 10 adena they change the user rating to a more suitable one for all the under 18 kiddies out there.

October 18, 2002 04:18 pm ET (#2)
QueenNina
Loyal Fan

197 posts
10-31-01

They will change it or you'll see a civil war over Lineage soon.

October 18, 2002 04:19 pm ET (#3)
Ramza
Loyal Fan

722 posts
01-11-02

i fdoubt it but if nc has anyhting to say about it they are gnna fight. From what i just got from his artiavle no one is happy about the decsion. Did i mention i hate the ESRB bunch of babo's ><

October 18, 2002 04:23 pm ET (#4)
Wilhelm
Loyal Fan

88 posts
07-02-02

If the KMRG think Lineage I is rated 18+, I think there is no question what they will do with Lineage II. The screenshots we have seen so far for female characters and Succubi are almost pornographic. It looks like Lineage may be in serious trouble in Korea.

October 18, 2002 04:33 pm ET (#5)
Teapot
Loyal Fan

34 posts
09-12-02

>_< its not about the pictures they are trying to argue abouts. they are talking about the game play, in your lineage life dont tell me you have never experienced anger from somethink so small like blowing an item?

October 18, 2002 04:39 pm ET (#6)
Ramza
Loyal Fan

722 posts
01-11-02

teapot it is only natural that you wouldget angry. i can see why they used it as 18+ but i dont belive that they should have implemented it. for stupid reasons as such as "Addicting" that is a dumb reason i know there where other reason's but in my opinion i do not belive in the ESRB or its affiliates in korea. I used to work at a video game store and it when some game always came out as mature when it was supposed to be teen always hurt our revenue cause i could not sell that particular game to the minor.

I am not flamming you at all teapot i know you where staing ure opinion and that i am i just dont belive they should have made lineage 18+ I belive it is all in the parents decsion not some stranger.

October 18, 2002 04:49 pm ET (#7)
Yammie
Loyal Fan

213 posts
11-14-01

simple arguement...

if lineage is 18+ because it causes anger, then why isnt every competitive sport 18+?

ppl get mad at referees and opponents, etc all the time in sports like baseball and hockey etc.. but they arent for only 18+. ppl of all ages play those sports..

im going to leave it at that because its not like the korean gov't reads this.. -.-;;

October 18, 2002 05:00 pm ET (#8)
Neo
Loyal Fan

219 posts
12-05-01

NCI auction market have fall by almost 12% geez =) wait till they put it in US.

Neo

October 18, 2002 05:18 pm ET (#9)
Onlyone
Loyal Fan

247 posts
02-07-02

-.- ....... this is gona mean bad for us guys...... 12% i feel so sorry for the kids there >< if this rules comes here , its gona start a bit riot , just imagine .... there gona make the game less violent to get them back ......

October 18, 2002 05:28 pm ET (#10)
BlueSilver
Loyal Fan

70 posts
09-23-02

just like censor the blood or sumthing lol
and replace antharas with a big fluffy teady o_o"

October 18, 2002 05:39 pm ET (#11)
HellKat
Loyal Fan

75 posts
06-20-02

It's NOT THE GAME GRAPHICS. Read the last paragraph:

"A KMRB source commented that the board decided that the young should be blocked from the game as it has produced social problems such as trading game items for cash, in addition to brutality and violence. "

It's the babo's taking in game problems to the streets.

October 18, 2002 05:41 pm ET (#12)
Pesh
Loyal Fan

21 posts
10-16-02

Seems like the social climate in Korea would have more to do with brutality and violence than a computer game. Dr.Pesh recommends a daily dose of Ex-Lax for the board members of KMRB.

1st Post :)

"Esse quam vederi"

October 18, 2002 05:46 pm ET (#13)
Etikilam
Loyal Fan

381 posts
02-12-02

Please... cut the bullshit, we know how this will end. Either someone will take out (by that i mean kill) the entire KMRB commity, or some (all) will be bribed. Nc aint some garage company, they got ALOT of money and a cult like following for thier game. This ruling isnt going to last long.
>edit<
Even if it was made 18+ in this country (america), it wont mean anything. Ratings on our games dont mean a damn thing, they are just put there... to be there.

October 18, 2002 05:47 pm ET (#14)
Yeildarb
Loyal Fan

179 posts
01-19-02

This reminds me of the banning of pokemon cards of schools o.o after that one kid killed another one after he 'stole his card' or something like that.

Except lineage isn't gay, and this is more addicting.

That goes for Yammie - the difference is that competitive sports aren't very addicting. Some are, but in those, you can tell the difference between competition and reality. Lineage is too much like it's own world, and people get lost.

Even though I'm not 18+, I think it's a good idea that [in Korea] they add a 18+ rating on it, but make sure they take it off after awhile. Just to get the kids learning that there's a world outside of them. Kinda like forcing them to take a breather.

October 18, 2002 06:03 pm ET (#15)
Rincewind
Loyal Fan

279 posts
02-12-02

Lolz...Lineage is almost a religion over there. =P

October 18, 2002 06:06 pm ET (#16)
AznDrunkenMunky
Loyal Fan

2 posts
10-11-02

they better not.... that really sucks for alot of us....

October 18, 2002 06:17 pm ET (#17)
acidtrance
Loyal Fan

63 posts
02-25-02

Lineage teaches Brutality and Violence. hehe. I'm sure Martial Arts that are taught over there are passive.

October 18, 2002 06:46 pm ET (#18)
dutchpower
Loyal Fan

81 posts
10-25-01

its bs that lineage is 18+
and if its about in game items trading for real life money, well thats just a nice way to make money and have fun at the same time for the kids too isnt it? :P

October 18, 2002 06:50 pm ET (#19)
Tweak
Loyal Fan

456 posts
10-21-01

civil war for lineage ?? omg its a game O.O

October 18, 2002 06:52 pm ET (#20)
Li
Loyal Fan

62 posts
03-05-02

violence: player killing, bloodpledge/party (gang) wars/pk

brutality: hmm...blood? and the traditionaly hack and slash whenever u dont like someone or his actions or just that you are in the bad mood and he's getting in ur way? less talk, more action, more killings

gambling: slime race, dog race, where in korea, ppl trade in-game adena to actual real life korean money, which in terms gambling in-game will have profits in the real life, which...minors are not allowed to gamble there in real life to begin with O.o (maybe that's why nc's toa states that trading in-game items/characters/accs for real life profit is a violation)

addiction: many ppl in korea not only sell in-game items for real life money (which some ppl in usa do it also *where gm either dont know or dont care*) but they also sell adena for real money so many ppl play 24/7 like a real life job cause they DO EARN real life money that way playing lineage, gain adena, sell to ppl, and get back real money. also most ppl play like mad in korea in gamerooms spending most of the day in there, logging in. (hmm...i wonder if they have schools)

one of the things my friend and i joke about (no offense, really, joke) is that one day when we drive home we pass by a church with korean fonts with a HUGE parking lot..and he joked and say "i wonder how many computers are down in that basement loaded with lineage applications down there" and i said "i wonder how many beds are down there next to those computers so the ppl there can play there 24/7" O.O...

i heard from one of the friends i've met in lin that toronto gamerooms have comp, video, food, and beds....i think that's probably not much a big difference from an actual gameroom in korea

October 18, 2002 07:07 pm ET (#21)
PebDiGaetano
Loyal Fan

103 posts
10-12-02

mmmm Kill everyone who pisses you off sounds like a good idea.

over a damn game that and NC customer support sucks balls!!!!!!!!

probly mad and kill each other cause Monitors won't talk to them or help them. hehe

October 18, 2002 07:12 pm ET (#22)
K-ZS-M
Loyal Fan

925 posts
05-04-02

Screw the kids.....
I'm 18 now.....so I don't care.....lol
let them all suffer....Mwhahahah

I know ppl who quit lineage and sold all their accounts for around $1000...
that is what I call good money.....
Rich kids who r crazy buy it....

Violence in real life....that is funny.....lol
"You killed me in a siege! I'm gonna kill u in real life now!"
and there goes the keyboard being used as a bat....
Those ppl in korea playing 24/7 in gamerooms or whatever...
and r so hooked that is becomes their life....
They need some SERIOUS help.....it is a GAME for goodness sake....lol

I bet u the kids that r hooked on the game skip class all the time just to play....
The parents stop paying for it.....they go and steal their credit card and money...to pay for next payment...
cuz I sadly seen that in real life around here...
my friend's brother stole his parents credit card to buy some pokemon cards online.....lol

October 18, 2002 07:18 pm ET (#23)
Yammie
Loyal Fan

213 posts
11-14-01

sometimes parents make me "angry". maybe i shouldnt of had any till now

October 18, 2002 07:25 pm ET (#24)
BlackBow
Loyal Fan

39 posts
06-12-02

O.o time to buy some NC stock while it's down ...

October 18, 2002 07:26 pm ET (#25)
FrozenYak
Loyal Fan

125 posts
09-30-02

You know this isnt going to affect any kids who play it at home - i mean, their parents register for it and they play it. And most definitely this wont affect kids in america (oh yah, thatll happen we make games like this 18+ so they have to stick to playing CounterStrike - a nice under 18 game). But hey, in a place where they play as much of this game as they do, maybe its time to place restrictions on Lineage.

October 18, 2002 07:33 pm ET (#26)
Ramza
Loyal Fan

722 posts
01-11-02

I am 19 and i can sti lcare less about the ESRB i guess i was always raised to the point where n one looks at the ratins and the parents just decide.

October 18, 2002 08:01 pm ET (#27)
Furio
Loyal Fan

21 posts
10-13-02

You know, while everyone can say the rating system and censorship rulings suck. Someone ought to take the side of the rating system to offer an different outlook on this issue. It's apparent that Korea has a major problem with Lineage, I mean 30 million people play. For god sakes that's alot. If you're a upstanding member of the Korean society, you'd be troubled about your country's future too. To make a long story short, I believe that the KMRB did the right thing for their country. Because, what POSSIBLE GOOD can happen in 20-30 years from now in Korea if every adult's lives are connected to Lineage I, II, III, or X. Hey, I wouldn't want my country to be the only one in the world that soley exists in cyberspace a few decades from now.

October 18, 2002 08:27 pm ET (#28)
Toi
Loyal Fan

79 posts
09-21-02

Civil war over a PC game? hmm that would deffinelty be a first in my book. This is not a good thing, they will drop the rating if they know what is good for them im betting they wont tho unless someones is bribbed alot of money but even if they dont drop the rating i cant help but wonder what will happen in the long run? Will the problems such as stock NC's stock drop and angry players complaints just go away and they'll learn to live with it like we've learned to live with updates that we absolutely HATE (ac nerfs, som quest being removed, potion delay etc etc) or will it all continue on untill something really is done? i will deffinetly keep my eye on this situation. It could get very interesting

October 18, 2002 09:41 pm ET (#29)
lefty
Loyal Fan

1 posts
10-12-02

LOL Guess that kinda confirms the special police task force in korea for lin riots after sieges...

October 18, 2002 10:16 pm ET (#30)
K-ZS-M
Loyal Fan

925 posts
05-04-02

imagine after a siege.....
ppl in korea have a siege of their own in real life......lol
the police is like the castle guards....

Of course the rating is there for parents to be aware....
doesn't mean it prevents ppl younger than that age to play....

When I was growing up.....I never gave a crap for the rating....nor do I do now...
my parents warned me and said blah blah blah....I didn't listen....
look at me now....not like I go around and start beating/killing ppl...
though u see exceptions like those psyho killers and ppl will serious issues, but that is usually cuz of personal conflict within their life...

Violence in games, shouldn't affect ppl in real life, if it does, maybe u shouldn't be playing such and go buy a gamecube and get some kiddy games....

I'm really surprised the ppl in korea didn't go out to attack the ppl in NC for such bad updates.....though they do make it up with all the events they have there....

October 18, 2002 10:34 pm ET (#31)
Etikilam
Loyal Fan

381 posts
02-12-02

Ratings are enforced in korea, they arnt here. You can get introuble if your game room is letting minors play adult games. Thats what the big deal is. Btw... the nc hq is built like a bunker. Seriously, no player would make it past the front gate :)

October 18, 2002 11:21 pm ET (#32)
OgreBane
Loyal Fan

8 posts
10-10-02

Awhile ago they tried something similar with lineage:
if you couldn't prove that you were 18 and over when something died it was turned black and white so you wouldn't see blood on ur screen, and if youcould prove u were 18+ the blood would appear without any hitch. Problem was is the system didn't work and everyone was turning grey when they died even though they have proven themselves 18+. So the turned off that system and decided to not do anything about the age issue they had on their hands.

October 19, 2002 12:12 am ET (#33)
-Orim-
Loyal Fan

99 posts
09-15-02

haha... its the things they doing to make the KMRB reconsider their descision is probably on the television..

October 19, 2002 12:20 am ET (#34)
Teapot
Loyal Fan

34 posts
09-12-02

hehe Television. Reason why US server have lesser clients are cos NC didnt promote in the US/other country most of us have heard about this game from friends. If only NC had promoted world wide there be more US client for sure! which makes things more fun =)

October 19, 2002 01:26 am ET (#35)
Ramza
Loyal Fan

722 posts
01-11-02

As i ahve said this could get very intresting.

October 19, 2002 02:23 am ET (#36)
silverf0x
Loyal Fan

21 posts
10-18-02

I never really thougt about the korea area so much, there density allows them to personally exchange money for online game items, for me, i have only been offered illegal drugs x.x jeez, and there making it 18+ over there, bunch of wussies. Get a More real life then tryin to govern Lineage.

October 19, 2002 03:09 am ET (#37)
Yammie
Loyal Fan

213 posts
11-14-01

gamemasters will have a seat in council in korea soon...-.-
i wonder if they have a lineage court over there... i thot i heard that before but i dunno im really stoned right now....

October 19, 2002 04:42 am ET (#38)
gloenk
Loyal Fan

16 posts
10-13-02

thats stupid if they put 18+ on...they'll lose a lot of $_$

October 19, 2002 04:59 am ET (#39)
Brute Squad
Loyal Fan

10 posts
07-09-02

If you people actually read the article you would see that the reasons stated really don't apply to the US or many other countries. I can't speak for other countries but in the US, the problems they stated (trading game items for cash, gambling, addiction, in addition to brutality and violence) really don't apply that much. First, trading game items for cash, unless you know in real life other people who play, not too much of a problem. Places like Ebay actually do try to prevent people from selling copyrighted info, especially when the company lets them know that they want it stopped. Second, brutality and violence really only happen in the same light, if you know someone in real life... Thirdly, this may be a bold and possibly heavy handed response to the Korean man who died from staying in a game room and not eating/sleeping for 80+ hours. And lastly, The Korean ratings system is different than the US rating system and based on different values. The US is more likely to give it an 18+ if it had actual nudity or foul language, but violence (in game) is just fine. And lastly, in Korea many more people play Lineage in game rooms where business owners are legally required to prevent minors from playing all the 18+ games, whereas in the US, most Lineage players are at home or work. And the fact that many Korean players are playing in game rooms only adds many more opportunities for people to trade game items and get in fights(violence and brutality) than other countries. So we see that the rules we play by and the circumstances under which we play are widely varies by the country we play in. God luck to all, and honestly I don't care if they cut that many people out of the game, because it means fewer children to deal with, more mops for me and possibly fewer non english speakers on the US server where I play.

BruteSquad Lvl 45 Con Knight - Test

October 19, 2002 05:02 am ET (#40)
K-ZS-M
Loyal Fan

925 posts
05-04-02

they can't really stop ppl from selling/buying items with real money....

considering the big population that plays lineage in korea....

what can they possibly do.....? hire the special lineage swat team to raid game rooms with undercover NC workers finding out who is breaking the rules....?

and I'm pretty sure even though this is enforced....considering the huge amount of game rooms.....several will still continue to break the 18+ rule as it is not something easily controlled....

October 19, 2002 05:26 am ET (#41)
Swift
Loyal Fan

6 posts
06-23-02

to all the ppl that say lineage is JUST a game well here goes... Online gaming will soon become something more then Just a Game, People change and so do they're pass time. As Technology becomes better so do games and as games become more Realistic more people will try it and get addicted, then they will play constant hours and Compete with other players that are also addicted which results in IMPORTANT Competitions then they will become so implacated into the challenge that they will do anything to become better= Buying items for real cash gambling and MORE COMPATITION= MORE uhh hmm lets just say PEOPLE. Believe me in a couple decades gaming be Taken MUCH more seriously.
Sorry for my poor english -.- if i dont make much sense... heres a resume
.
.Be aware because gaming is the next BIG thing

October 19, 2002 06:27 am ET (#42)
redpig
Loyal Fan

283 posts
10-15-02

ya
online games r taking the world by storm
they have their reasons for it, like violence,ppl actually fight over lineage,it's highly addictive,ppl do trade items with real money(and does too in US*and canada*),and gambling is big,have u see dog races in korean servers?
it's a huge thing cuz it's so many ppl,so hard to hunt for cash

but rating the game so high will make the lineage community mad,and doesn't do too good for korea's economy cuz the game generate so much income(as stated in the article)

this is certainly will b a topic that would overwhelm the MMORPG world(mostly would b asia,I think)...............

October 19, 2002 06:55 am ET (#43)
vision
Loyal Fan

22 posts
10-13-02

ah.. found some old korean lineage article. here you go~! (if you haven't read it already)

source: cnn.com


Five rough-looking men stepped out of a black sedan and burst into the Seoul PC café where Paek Jung Yul hangs out with Strong People Blood Pledge, his clan of online gamers. "Is the wizard here?" demanded one of the toughs, asking for the player who killed his character in an online game called Lineage. The "wizard" was there, alright, and he was feeling bold. He boasted that he had offed the gangman's virtual character just for the fun of it. Bad idea. The roughnecks dragged the 21-year-old into the urinal and pummeled him until he was covered with real-world bruises.

Paek describes the incident—now part of his clan's lore—with jaded nonchalance. Actual violence has become so commonplace among computer-game players that concerned authorities even have a term for it that borrows from the game: "off-line PK" (player killings). Paek, who relishes online killings as a refreshing change from his decorous real-life manner, allows that physical retribution is merited if players engage in particularly craven online behavior, such as theft or scams involving the game's coveted virtual weapons. Online revenge is O.K. too: "Usually, I kill the ones I hate," he says. Those are fighting words, coming from a shy, skinny 16-year-old who regularly tops his high-school class. But this is the other Paek speaking, the ruthless (and female—go figure) elf who is master of Lineage, a medieval fantasy game that has swept Korean society into a gaming frenzy. "In reality, I have few ways to express myself or show off," Paek says. "But in the game, if I put in a little effort, many people will know who I am."

In South Korea, a deeply conformist society where children must speak to elders with a special deferential grammar, this bloodthirsty game has caught on with a vengeance. In Lineage, gamers playing princes, wizards and elves fight one another to the death in mini-armies or clans, headed by guild masters, to gain control of the castles that dot the virtual world. The victors can then levy feudal taxes upon virtual villages under their control and dun gamers a percentage of each online weapons sale. All this can be fairly lucrative, especially since there's a thriving black market that exchanges the virtual items for cold, hard cash. But what makes the game so addictive is its complex feudal environment, which hooks players after they invest days or weeks building up the strength of their online characters. Based on its success in garnering online subscribers in Korea alone, Lineage is the most popular single interactive online game in the world right now, ahead of Sony's Everquest, Electronic Arts' Ultima Online or even Microsoft's Asheron's Call, according to Samsung Securities.

Why does Lineage have such a hold in Korea? "This is a small country," explains Joonmo Kwon, an educational psychologist. "If everyone you know plays Lineage, you have to play it." Besides, says Kwon, the game's emphasis on winning and working in groups speaks to the Korean spirit. And then there's the universal explanation for escapism: "In the real world, in Korea, you have to repress your drives and hidden desires. In the game they come out."

In this wired nation, there are PC cafés on virtually every street, outfitted with the high-speed Internet connections that make interactive games crackle. Open 24 hours, and charging just $1 an hour to play, these game rooms are well stocked with cheese-whiz sausages, potato wafers and instant noodles. Many games are played here, but Lineage is the most addictive, authorities say. Two million people, out of a population of 46 million, have active Lineage accounts. And when day turns to evening, close to 100,000 Koreans can be found glued to computer terminals around the country, playing the game simultaneously. School kids in Seoul routinely doze through classes after playing all night. Parents either don't know or can't stop them. Shy young boys take on alter egos as aggressive killers online. A doctor plays ruthlessly while a neighborhood bully has a chance to show compassion. Girl characters, meanwhile, have sometimes been known to offer sexual favors to experienced male gamers in exchange for virtual weapons. But, as one Lineage clan's guild master notes, who's to say the girl characters are really girls?

The game has also caught on with the loan-sharking gangsters active in the Korean entertainment industry. Some have seized control of Lineage castles, gamers say. They do a brisk side business trading in virtual weapons and levying taxes in the game. In between off-line heists, they boast among themselves about their online exploits. "They guard people for money in the game," says the sweet-faced girlfriend of one gangster, as she leans back into a red plush couch at a Seoul bar. "It's just like reality."

At times, it seems like the whole nation is caught up in the confusion. Sandwiched between news of the latest political scandals, Korea's broadsheets revel in details of Lineage controversies. One March article in the Dong-A Ilbo reports on an online protest—when "more than 1,000 players gathered within the Lineage world"—after unscrupulous gamers took advantage of a computer glitch to make bootleg copies of the game's prized virtual weapons. Korea's intellectuals and literary hopefuls have also gotten caught up in the craze. Gamer Lee Seung Woo, a draftsman by day whose real-life hope is to find a girlfriend, has written a still unpublished novel about male friendship set in the game. Then there's literary critic Park Sang Woo, whose book on Korea's game players draws on the ideas of French philosopher Michel Foucault. "For the gamer, the game world is much more attractive than reality," he writes, based partly on his own experience. "Reality is only a space in which he makes a small amount of necessary money for continuing the game."

Even Lineage developer NCsoft has gotten caught up in the virtual world of its own making. Systems administrators, often gamers themselves, have been fired for throwing online events in favor of one gaming clan or another. The company recently issued an online apology to its customers for one such incident and promised it would investigate any allegations of employee corruption. Kim Taek Jin, NCsoft's president, says gamers have attempted to buy off his staffers with gifts of up to $1,000 to manipulate the game. Korean newspapers report that some gangsters recently turned up at the company demanding personal information on online rivals to extract off-line retribution.

Not surprisingly, NCsoft's Seoul headquarters is fortified with double steel doors and fingerprint scanners for the server room. "In Korea," Kim says dryly about Lineage's diehard fans, "hate is a kind of love." To protect the game software, Kim has set up security procedures that might be more familiar to a bank. Meanwhile, vigilantes with names like the Honorable Resolution Clan take it upon themselves to monitor their own members as well as the behavior of unsavory rivals. Online killings are often accompanied by abusive curses and threats sent in instant messages. Sometimes, entire clans—numbering in the dozens—storm down to NCsoft headquarters to demand redress when another has wronged them. Others take a more legalistic approach, meticulously documenting grievances by taking "screen saves" of incriminating moments in online battles.

Others prefer to settle their own scores, such as Paek's Strong People Blood Pledge clan. A number of the 16-year-old's gang sport the close-cropped haircuts and tight suits that gangsters here wear as a kind of uniform, he says. When members meet, they usually like to carry out online player killings together. Paek doesn't seem worried about the clan's reputed gangster ties. "It's O.K. when we get to know each other," he says. "If they are enemies, it's really scary."

Authorities say three types of crime are common in the game: hacking into others' accounts to steal weapons, stealing users' online identification and fraud connected to the sale of virtual arms. Kim Gi Bum, an inspector in one of the police's new cybercrime units—founded after authorities were deluged with complaints from Lineage gamers—tells of a 14-year-old runaway who recently defrauded gamers out of about $10,000 by promising to sell them virtual weapons but not delivering the goods after he was paid. The boy, who often slept in the PC café where he played Lineage, pulled off 128 fraudulent deals over a year before he was captured.

For the non-player, the mixing of reality and fantasy boggles the mind. But serious game players live their lives toggling between the two worlds. "The game doesn't affect reality," says a red-eyed addict after spending two nights playing virtually nonstop. "Reality affects the game."

October 19, 2002 05:20 pm ET (#44)
Ramza
Loyal Fan

722 posts
01-11-02

well i jsut found a articale on the mainlineage forums this just changed my mind here it is http://www.time.com/time/interactive/entertainment/gangs_np.html

October 19, 2002 07:10 pm ET (#45)
dafish
Loyal Fan

176 posts
11-17-01

i don't think many of u really understand what's going on with the other servers. but in hong kong and taiwan servers, the real cash <-->games item exchange is everywhere.

people selling high lv accounts, over dai'd weapons u name it. i think that is good for koreans to have it rated 18+ for the younger kids. imagine a 14 yr old kid spending $100 for some online/non-existant items. it's the same as this pokemon game card issue in my old school.

also people are fighting irl with each other because of losing pledge wars and stuff there.

remember the rating is not for gamers. it's for the protection of younger audiences from being exposed to unlawful acts (no pun on the lawful part intended)

edit: as for yammie's comment about competitive sports being 18+, there isn't a sport which a court or pitch contains some 4000+ players, where plegemates, allies, and maybe even by standers can jump in and fight!

edit again: omg i just read this times ariticle. the last quote.

"The game doesn't affect reality," says a red-eyed addict after spending two nights playing virtually nonstop. "Reality affects the game."

and u don't think it should be 18+?

October 19, 2002 07:36 pm ET (#46)
Ramza
Loyal Fan

722 posts
01-11-02

lol thats why i said i belive i changed my mind on why they are doing that. that articale really umm who cares if this sounds weird but yo know it is kinda scary that people will go and do that. I know what it is like for the gangs and what not i have already almot lost a friend to them hewas shot not something pretty so yeah this articale changed my mind on it

October 20, 2002 03:16 am ET (#47)
vision
Loyal Fan

22 posts
10-13-02

dude, i just posted that article here last night, you deleted mines (you admin?) and post that YOU found it. wth.

October 20, 2002 03:26 am ET (#48)
amer
LC Admin

864 posts
07-11-01

Nah, vision, you found a bug - when I changed your name from visions to vision, it accidentally hid all your comments. I fix now.

October 20, 2002 03:34 am ET (#49)
vision
Loyal Fan

22 posts
10-13-02

oh ok, np ^^

October 20, 2002 04:29 am ET (#50)
Ramza
Loyal Fan

722 posts
01-11-02

hehe sorry vision i found it on the baords so i posted it sorry man =\

Meaningless posts will be deleted. You don't have to post on *every* article. ^^

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