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January 06, 2003 06:38 pm ET - research by amateras
Tower of Insolence - 8f - 10f monsters |
Jude1004.com continued the list of the monsters (http://lineage.jude1004.com/news/index.asp?pg=/news/view.asp&cts_id=3989, http://lineage.jude1004.com/news/index.asp?pg=/news/view.asp&cts_id=3990, http://lineage.jude1004.com/news/index.asp?pg=/news/view.asp&cts_id=3991) their speeds and the floors they spawn on. Here's the summary:
Lich: Tower Boss. Walks very slow, hits very slow. Casts magic attacks from up to 6 cells away. Can do 300HP per hit on -50 AC. Spawns 10f.
Lesser Demon: Walks slow, hits slow. Boss level monster like Demon. Attack causes fire to appear around the target. When you get close, it punches. Not as strong as Demon, but all over 9f. Usually accompanied by 2 Ghosts and 2 Death. Spawns 9f.
Bone Dragon: Walks slow, hits slow. Has the 1-hit kill attack. Spawns 7f, 8f, 9f, 10f.
Medusa: Walks slow, hits slow. Can cast Curse: Paralyze, takes a long time to set in and lasts a relatively short time. Sees SOSC and COI. Spawns 5f, 6f, 7f, 8f, 9f, 10f.
Nightmare: Walks very fast, hits very slow. Not strong. Spawns 5f, 6f, 7f, 8f, 9f. 10f.
Red Ghost: Walks slow, hit normal. Spawns 9f, 10f.
Blue Ghost: Walks slow, hit normal. Spawns 9f, 10f.
Death: Walks normal, hits very slow. Spawns 9f, 10f.
Skeleton Guard: Walks normal, hits normal. Spawns 10f.
Skeleton Fighter: Walks very fast, hits fast. Spawns 10f.
Skeleton Marksman: Walks normal, hits slow. Spawns 10f.
All maps are now in the Map Guide
There are also strange indications that there may be an 11f. Here's why we think that:
- Nue mentioned on his page a "Scroll of Teleportation to 11f"
- There are stairs leading to 11f on 10f, but it's not working.
- Balrog doesn't have a home yet, but all other monsters have been accounted for (at least by description)..
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January 06, 2003 06:46 pm ET (#3)
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