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Last 20 Posts
comment by Yoshiki on July 01, 2003 02:20 pm ET
re: Horror Runs AMUCK!!
o_o? The truth? the truth its u dont know to write.
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comment by K-ZS-M on July 01, 2003 02:19 pm ET
re: Lineage Part II roadmap
imagine a lvl 1 str knight with 25 con and reaches to lvl 52
the HP with items
my guess is probably 1000+ HP
the knight will be a boss
plus your HP regeneration rate will be amazing
u wouldn't even need pots and just rest for a few seconds
but like I said before
I say Lich drops it VERY rarely
heck
even our US servers don't have a Lich Robe yet
I bet u that group on Ken server that hunts ToI all the time will get it first
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comment by Firien on July 01, 2003 02:13 pm ET
re: Episode 13 - Dark Elf, the Assassin, and Phantasm Island Monsters
Final Burn... would that work on bosses? o.o
Assuming "critical damage" would be in line with something like 5x normal damage on an attack, combining a few DEs with a few pledge-healing mages would rule...
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comment by BigPope on July 01, 2003 02:11 pm ET
re: Lineage Part II roadmap
Ruben he would be huge. Thats what i would do if i got 5 elixers. and i would finish off my con too after i got to 52. Would Imagine your hp on that mofo.
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comment by ruben on July 01, 2003 02:06 pm ET
re: Lineage Part II roadmap
if a lvl 1 knight with 18 con uses 5 elixires to increase his CON and levels up to 49, what would his hp be?
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comment by Kaerid on July 01, 2003 02:02 pm ET
re: Lineage Part II roadmap
sweet elixir of the gods.... the one thing I always wished for was a way to increase a few stats before hitting 51 - I thought it would be cool if you could chose a stat each 10 levels, so that everyone (read: casual gamers) could toy with stats a bit without have to play heavily for years.
For those who complain that they wasted time to get to 51, what the heck are you talking about - you'll get to use these too, and still have better stats than lower level players... chances are you'll be the first ones using them as you'll get them as drops and be better able to afford them - after that you'll be selling them to us 'inferior' players...
Heck, this will allow high level players who feel they messed up their stats a chance to try to correct them - it allows all mages who complain about having 2 summons to use 2 elixirs to get 10cha so they can summon 3 if they want... cha princes can put some power into str or dex... and it's limited to 5 uses, so it's not like you can keep increasing forever - you have to get to 51+ to do that.
I wonder how long before someone tries using 5 elixirs on a level 1 character to make a super-con character - didn't Light or someone in Korea show that con above 18 does affect hp level-up gains...?
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comment by TCUB3D on July 01, 2003 01:51 pm ET
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comment by illphil on July 01, 2003 01:45 pm ET
re: 6/30 - Korean Test Server publish
Yes but, will the drops in a party be dislayed on DEP AND LOA as well? That would be awesome. Or just Ken if this update does hit the u.s.?
Oh, and stuff dropping on the gound on pvp servers blows, i hope they don't change Dep like that, I'd quit, what a major pain in the ass it would be to boss hunt and hunt, in general.
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comment by supermario on July 01, 2003 01:45 pm ET
re: Episode 13 - Dark Elf, the Assassin, and Phantasm Island Monsters
LOL!!! no need to go and hit ent for fruits to make wafers just hit your hot key spell o.0
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comment by Clipse on July 01, 2003 01:42 pm ET
re: Lineage Part II roadmap
Imagine this, someone gets 5 elixers and starts a brand new con knight, then adds the points with the elixer in strength at lvl 1. That would be pretty amazing. Knight that hits hard as all hell, and has lots of hp, ultimate for hunting bosses.
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