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May 12, 2003 03:31 pm ET - research by amateras
Korean Lineage Q&A |
A few weeks ago, NC - Korea, as part of a customer server promotional plan, started to tour the country to meet with players and take questions about Lineage. This is a translation of the Seoul
meeting, as reported by Lineage Playforum (http://community.playforum.net:8080/bbs/prog/column?action=read&iid=10051003&kid=1965, http://community.playforum.net:8080/bbs/prog/column?action=read&iid=10051003&kid=1967). Remember, it's a translation, we just tried to capture the basic idea of the
questions and answers.
At the beginning of the meeting, they mentioned the introduction of their "Yes Yes" customer service campaign which features
some improvement to the way Lineage server is given in Korea (NC - Korea has a completely different system than we do, which is
more appropriate for Korea than the US).
They also mentioned Lineage Part II (which is just their name for the next few episodes, NOT a new game. Episode 1-12 is Lineage Part I), which features new classes and new forces. They want to change the game dynamics, so it
doesn't make some players feel like it's manual labor. They expect the Korean Test servers to get Episode 13 in June/July 2003.
The storyline will be that Ken Rauhel has been thrown out of Aden (congratulations everyone!), so he unites with the new class
to come back. There will also be a floating "sky city" which all levels will be able to enjoy.
Also mentioned: rebalancing and making adjustmenst such as widening castle doors, graphics will be renewed and the monster
AIs will be changed. There will be special dungeons and monsters, balancing quests and smaller improvements.
Q: Currently the royal class has many limitations on available
items. Are there any plans for updates?
A: We have alot of interest in the royal class, however, the royal class is not designed for fighting, so its true that
fighting is difficult. We can't do unbalanced updates on the prince classes.
Q: The two-handed weapons are not very effective and you can't wear a shield with them. Are there any plans to change
this?
A: We're currently considering the following updates (1) increasing the swing speed of spears (2) axes having more
damage and (3) all swords not getting damaged.
Q: Sieges are getting boring. Are there any plans to make them more fun?
A: There are plans for some siege improvements.
Q: It feels like other than Nature's Blessing, level 50 elven magic is pointless. Doesn't this mean that we have a level
50 elemental magic problem?
A: No plans to change this. The players will have to figure out how to make use of the magic.
Q: Wafers are too expensive, are there any plans to sell them at stores?
A: This is tied to gathering the ingredients for the wafers, so that would violate our basic design for the wafers. We
don't have any plans to have them being sold at stores. However, because they are expensive, we are considering lengthening the
duration of wafers.
Q: Blessed items - are there any advantages?
A: Currently, there is no advantage to blessed items, but they look neat. However, we are considering making some small
differences for blessed items.
Q: Currently, we're in a bad economic state. Are there any plans to lower the account fees?
A: It's not something I can change, I will report that.
Q: Alot of people are complaining about problems related to buying and selling. Will there be any improvements?
A: Currently, it's almost impossible to change the current system. To support the buying/selling/trading, we plan on
building a separate chat channel.
Q: People are abusing things like the Hell system, by using it in ways that it was not originally designed for. What are
the plans for it?
A: The new episodes will have more than 2 ways to reduce your PK count. For example, there will be a quest to reduce
your PK count and the duel system will be modified.
Q: When you raise a character and you think that it's a cursed character so you want to start over, you can't use your ID.
Can you just make it so you can go back to level 1.
A: I think that's impossible. We will consider perhaps putting in delays for taking a name with a different account than
when the character was created.
Q: When you get disconnected from Lineage, sometimes you character remains online and you die. Are you aware of these
situations and are you fixing them?
A: Client and connection related issues we can't do much about. If it's something that the server did, we would recover
your experience.
Q: Blood to Soul delay, are you planning on reducing it?
A: No. It was originally designed for non-battle situations.
Q: Are we going to be able to sell Spirit Crystals?
A: Yes, a future update will allow you to do that.
Q: What do you consider to be the average level and items?
A: We consider the average user as the majority of the population. Statistically, we see that we have many users ranging
from 2-3 hours per day to 24 hours per day. We plan to add more quests to help the more casual player out.
Q: I spent alot of money on +7 Dragon Armor, however since the Ancient Plate Mail, the +7 Dragon Armor has no point. What
are you going to do about that?
A: We are going to make changes to the DSM. Don't sell it, wait.
Q: The effect of berserker axe is 1.5x damage and haste effect. Is there anything else? I put in a question to NC support to confirm this -amer
A: There will be upgrades on 2 handed weapons and the berserker axe. You can expect an unbelievable improvement to those
weapons.
Q: With non-PvP servers auto-looting, even if you are in party, there is no way to tell who gets which drops. Are there
any updates planned for this?
A: No, that is for you players to figure out amongst yourselves.
Q: Can you consider having NPCs that can access Elven storage from each town?
A: That's a good suggestion, we'll consider that.
Q: Can you do something about the enchant probability so that instead of disappearing, it does +0?
A: Enchant probability hasn't been touched for 3 years. We don't think it's a critical issue at this point.
Q: With non-PvP server auto-looting, if one player initiates the fight and draws the attack, another player could come in
later and get the drop. Can you give more consideration for who hit first?
A: We're going to look into the issue.
Q: Alot of other games have macro systems, but with some of the changes made to the client, the programs that were
previously allowed, don't work any more. Can you add a macro system?
A: There will be interface updates, after that, macros will be possible.
Q: It would be nice if a message comes up when your friend logs in.
A: We've considered it, but there are limitations that have made it not possible to implement.
Q: When you become a level 50 elf, sometimes you teleport a great distance away from your bookmarks using the level 50
bonus..
A: Currently with blessed teleport scrolls, it's almost pointless to even have a level 50 teleport bonus. We are
considering giving level 50 elves a different bonus.
Q: Can you put an on/off on pledge chat?
A: It is possible to do that, however, there can be alot of game-related issues. For example, you might miss an
important pledge message. If there weren't issues like that, we would have done it already.
Q: During pledge battles, you can't leave the pledge, so you can be taken away by a mage's mass teleport against your will
for grief play. What are you going to do about it?
A: We're very concerned with this issue and we hope to change it soon.
Q: There are alot of lag issues because people are just standing around pledge battles and watching. Can you put them in
spectator mode or keep non-participants away from the castle?
A: There will be siege updates that will hopefully address these issues.
Q: Mages can't fight -- we can't do close combat with weapons, we can't use magic to fight, we can't do anything. The only
thing left is curse magic, which makes you chaotic quickly. How do you expect mages to play? Shouldn't you get rid of lawful
penalties?
A: That was decided based on alot of tests and lots of people abusing mage magic. We don't think that will change.
Q: Can you make an update that gives you choices between teleporting to your house and teleporting to the nearest town?
A: We are currently modifying that. We will probably add a new scroll which will teleport you to your House and remove
that feature from the Scroll of Escape.
Q: I play Prince, I want to know about the unintroduced item "Glowing Aura". When do you think this item will be added and
when it gets added, can you increase the duration?
A: We don't know when Glowing Aura is coming out. However, when it does come out, we will do plenty of tests on how it
combines with other magic and it's duration.
Q: The mayor system is currently pointless because the highest level is always the mayor. Are there any plans to change
that?
A: We will be making changes to fix the mayor system.
When asked about the duel system, they also mentioned that they are going to be making improvements to the duel system, such as
adding a special type of marking to set a player |
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